![]() That means no increase, no decrease, random refresh value between levels (will stay at 100 in level, at 80 in base). Note that I won't take in further requests the table already make the game VERY easy. That being said: no bitching it doesn't work for your version, please. Keep in mind though this was designed using 1.0.2 from Steam. Some scripts use aobscanmodule, thus can pin-point the hook points in almost any version. Lastly, should the table work with older or cracked versions out there, that's pure coincidence. You may use or re-use my code if you PM me for approval. ![]() Please note the options aren't derived from any code snippet in the topic that I did not write. The original deal started in this request topic.įurther playing the game, it became the table below.
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